Fix most undo/redo bugs
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3
Scene.h
3
Scene.h
@@ -84,6 +84,9 @@ private:
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void startTrackingPart(Part* part);
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void stopTrackingPart(Part* part);
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void startTrackingWire(Wire* wire);
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void stopTrackingWire(Wire* wire);
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// Called by Connector when it is clicked, for example when creating or deleting wires
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void connectorClicked(Connector *connector);
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// Removal is done undoably
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