Fix most undo/redo bugs

This commit is contained in:
xypwn
2020-03-29 18:25:08 +02:00
parent 9414c8c426
commit 0c5772ca52
9 changed files with 48 additions and 27 deletions

View File

@@ -3,6 +3,8 @@
#include "../Scene.h"
#include "../Logic.h"
#include "../Wire.h"
#include "../Connector.h"
#include "../Part.h"
AddWire::AddWire(Scene* scene, Connector* connectorInput, Connector* connectorOutput)
:m_scene(scene), m_connectorInput(connectorInput), m_connectorOutput(connectorOutput)
@@ -12,15 +14,20 @@ AddWire::AddWire(Scene* scene, Connector* connectorInput, Connector* connectorOu
AddWire::~AddWire()
{
m_scene->m_logic->deleteWire(m_wire);
}
void AddWire::redo()
{
m_wire = m_scene->m_logic->createWire(m_connectorInput, m_connectorOutput);
if(m_wire == nullptr)
m_wire = m_scene->m_logic->createWire(m_connectorInput, m_connectorOutput);
else
{
m_scene->startTrackingWire(m_wire);
}
}
void AddWire::undo()
{
m_scene->m_logic->deleteWire(m_wire);
m_scene->stopTrackingWire(m_wire);
}