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47
Parts/OrGate.cpp
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47
Parts/OrGate.cpp
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#include "OrGate.h"
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#include "../Connector.h"
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OrGate::OrGate(Logic* logic)
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:Part(logic)
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{
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addInputs(2);
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addOutputs(1);
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recalculateLayout();
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}
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QVector<bool> OrGate::compute(QVector<bool> inputs)
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{
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QVector<bool> ret(1);
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ret[0] = inputs[0] || inputs[1];
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return ret;
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}
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QPainterPath OrGate::symbolPainterPath(QRect limits)
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{
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Q_UNUSED(limits)
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QPainterPath painterPath;
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// Left arc
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painterPath.moveTo(-10, -8);
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painterPath.quadTo(-2, 0, -10, 8);
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// Lower line
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painterPath.lineTo(-2, 8);
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// Lower arc
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painterPath.quadTo(5, 6, 8, 0);
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//
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painterPath.moveTo(-10, -8);
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// Upper line
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painterPath.lineTo(-2, -8);
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// Upper arc
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painterPath.quadTo(5, -6, 8, 0);
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// Upper input line
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painterPath.moveTo(-14, -4);
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painterPath.lineTo(-7.5f, -4.f);
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// Lower input line
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painterPath.moveTo(-14, 4);
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painterPath.lineTo(-7.5f, 4.f);
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// Output line
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painterPath.moveTo(8, 0);
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painterPath.lineTo(14, 0);
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return painterPath;
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}
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