Initial Commit

This commit is contained in:
xypwn
2020-03-24 20:18:39 +01:00
commit dfeb7de33c
70 changed files with 4920 additions and 0 deletions

42
UndoCommands/AddPart.cpp Normal file
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#include "AddPart.h"
#include "RemoveWire.h"
#include "../Part.h"
#include "../Connector.h"
#include "../Scene.h"
#include "../Logic.h"
#include "../Parts/IntegratedCircuit.h"
#include <QDebug>
AddPart::AddPart(Scene* scene, PartType::PartType partType, QPointF pos, QString icFilename)
:m_scene(scene), m_partType(partType), m_pos(pos), m_icFilename(icFilename)
{
setText("Add Part");
}
AddPart::~AddPart()
{
m_scene->m_logic->deletePart(m_part);
}
void AddPart::redo()
{
if(!m_part)
{
if(m_partType == PartType::IntegratedCircuit)
m_part = m_scene->m_logic->createIC(m_icFilename, m_pos);
else
m_part = m_scene->m_logic->createPart(m_partType, m_pos);
}
else
{
m_scene->startTrackingPart(m_part);
}
}
void AddPart::undo()
{
m_scene->stopTrackingPart(m_part);
}

30
UndoCommands/AddPart.h Normal file
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#ifndef ADDPART_H
#define ADDPART_H
#include <QUndoCommand>
#include <QPointF>
#include "../ePartType.h"
class Scene;
class Part;
class RemovePart;
class AddPart : public QUndoCommand
{
public:
AddPart(Scene* scene, PartType::PartType partType, QPointF pos, QString icFilename = "");
~AddPart();
void redo() override;
void undo() override;
private:
Scene* m_scene;
Part* m_part = nullptr;
PartType::PartType m_partType;
QPointF m_pos;
QString m_icFilename;
};
#endif // ADDPART_H

26
UndoCommands/AddWire.cpp Normal file
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#include "AddWire.h"
#include "../Scene.h"
#include "../Logic.h"
#include "../Wire.h"
AddWire::AddWire(Scene* scene, Connector* connectorInput, Connector* connectorOutput)
:m_scene(scene), m_connectorInput(connectorInput), m_connectorOutput(connectorOutput)
{
setText("Add Wire");
}
AddWire::~AddWire()
{
}
void AddWire::redo()
{
m_wire = m_scene->m_logic->createWire(m_connectorInput, m_connectorOutput);
}
void AddWire::undo()
{
m_scene->m_logic->deleteWire(m_wire);
}

26
UndoCommands/AddWire.h Normal file
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#ifndef ADDWIRE_H
#define ADDWIRE_H
#include <QUndoCommand>
class Scene;
class Wire;
class Connector;
class AddWire : public QUndoCommand
{
public:
AddWire(Scene* scene, Connector* connectorInput, Connector* connectorOutput);
~AddWire();
void redo() override;
void undo() override;
private:
Scene* m_scene;
Wire* m_wire;
Connector* m_connectorInput;
Connector* m_connectorOutput;
};
#endif // ADDWIRE_H

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#include "CopyParts.h"
#include <QMap>
#include "../Scene.h"
#include "../Logic.h"
#include "../Part.h"
#include "../Connector.h"
#include "../CircuitBuffer.h"
#include "RemoveWire.h"
CopyParts::CopyParts(Scene* scene, const CircuitBuffer& toCopy, QPointF relPos)
:m_scene(scene), m_toCopy(toCopy), m_relPos(relPos), m_wireUndoStack(new QUndoStack)
{
setText("Copy Parts with offset " + QString::number(relPos.x()) + ", " + QString::number(relPos.y()));
}
CopyParts::~CopyParts()
{
for(auto part : m_copiedParts)
m_scene->m_logic->deletePart(part);
}
void CopyParts::redo()
{
if(m_isFirstRedo)
{
m_isFirstRedo = false;
m_copiedParts = m_toCopy.addIntoScene(m_scene, m_relPos).first;
}
else
{
for(auto part : m_copiedParts)
m_scene->startTrackingPart(part);
// Add wires back in
while(m_wireUndoStack->canUndo())
m_wireUndoStack->undo();
}
}
void CopyParts::undo()
{
for(auto part : m_copiedParts)
{
m_scene->stopTrackingPart(part);
for(auto input : part->m_inputs)
{
for(auto wire : input->m_wires)
m_wireUndoStack->push(new RemoveWire(m_scene, wire));
}
for(auto output : part->m_outputs)
{
for(auto wire : output->m_wires)
m_wireUndoStack->push(new RemoveWire(m_scene, wire));
}
}
}

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UndoCommands/CopyParts.h Normal file
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#ifndef COPYPARTS_H
#define COPYPARTS_H
#include <QUndoStack>
#include <QUndoCommand>
#include <QList>
#include <QPointF>
#include "../ePartType.h"
class Scene;
class Part;
class Wire;
class CircuitBuffer;
class CopyParts : public QUndoCommand
{
public:
typedef QPair<PartType::PartType, QPointF> PartData;
typedef QPair<PartData*, PartData*> WireData;
friend class Scene;
CopyParts(Scene* scene, const CircuitBuffer& toCopy, QPointF relPos);
~CopyParts();
void redo() override;
void undo() override;
private:
Scene* m_scene;
// Since m_toCopy get used immediately, there shouldn't be any segfaults due to any parts that have changed
const CircuitBuffer& m_toCopy;
QList<Part*> m_copiedParts;
QPointF m_relPos;
bool m_isFirstRedo = true;
QUndoStack* m_wireUndoStack;
};
#endif // COPYPARTS_H

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#include "MoveParts.h"
#include "../Part.h"
MoveParts::MoveParts(Scene* scene, const QList<Part*>& parts, QPointF relPos)
:m_scene(scene), m_parts(parts), m_relPos(relPos)
{
setText("Move parts by " + QString::number(relPos.x()) + ", " + QString::number(relPos.y()));
}
MoveParts::~MoveParts()
{
}
void MoveParts::redo()
{
if(m_isFirstRedo)
m_isFirstRedo = false;
else
{
for(auto part : m_parts)
part->moveBy(m_relPos.x(), m_relPos.y());
}
}
void MoveParts::undo()
{
for(auto part : m_parts)
part->moveBy(-m_relPos.x(), -m_relPos.y());
}

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UndoCommands/MoveParts.h Normal file
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#ifndef MOVEPARTS_H
#define MOVEPARTS_H
#include <QUndoCommand>
#include <QPointF>
class Scene;
class Part;
class MoveParts : public QUndoCommand
{
public:
MoveParts(Scene* scene, const QList<Part*>& parts, QPointF relPos);
~MoveParts();
void redo() override;
void undo() override;
private:
Scene* m_scene;
QList<Part*> m_parts;
QPointF m_relPos;
bool m_isFirstRedo = true;
};
#endif // MOVEPARTS_H

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#include "RemoveParts.h"
#include "../Scene.h"
#include "../Part.h"
#include "../Connector.h"
#include "../Logic.h"
#include "RemoveWire.h"
RemoveParts::RemoveParts(Scene* scene, const QList<Part*>& parts)
:m_scene(scene), m_parts(parts), m_wireUndoStack(new QUndoStack)
{
setText("Remove Parts");
}
RemoveParts::~RemoveParts()
{
for(auto part : m_parts)
m_scene->m_logic->deletePart(part);
delete m_wireUndoStack;
}
void RemoveParts::redo()
{
for(auto part : m_parts)
{
for(auto input : part->m_inputs)
{
for(auto wire : input->m_wires)
// Remove wire
m_wireUndoStack->push(new RemoveWire(m_scene, wire));
}
for(auto output : part->m_outputs)
{
for(auto wire : output->m_wires)
// Remove wire
m_wireUndoStack->push(new RemoveWire(m_scene, wire));
}
m_scene->stopTrackingPart(part);
}
}
void RemoveParts::undo()
{
for(auto part : m_parts)
{
m_scene->startTrackingPart(part);
// Add wires back in
while(m_wireUndoStack->canUndo())
m_wireUndoStack->undo();
}
}

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#ifndef REMOVEPARTS_H
#define REMOVEPARTS_H
#include <QUndoCommand>
#include <QList>
class Scene;
class Part;
class Connector;
class RemoveParts : public QUndoCommand
{
public:
RemoveParts(Scene* scene, const QList<Part*>& parts);
~RemoveParts();
void redo() override;
void undo() override;
private:
Scene* m_scene;
QList<Part*> m_parts;
QUndoStack* m_wireUndoStack;
};
#endif // REMOVEPARTS_H

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#include "RemoveWire.h"
#include "../Scene.h"
#include "../Logic.h"
#include "../Wire.h"
#include "../Part.h"
#include "../Connector.h"
RemoveWire::RemoveWire(Scene* scene, Wire* wire)
:m_scene(scene), m_wire(wire)
{
setText("Remove Wire");
m_wireInputPart = (Part*)wire->m_connectorInput->parentItem();
m_wireInputConnectorIdx = m_wireInputPart->m_outputs.indexOf(wire->m_connectorInput);
m_wireOutputPart = (Part*)wire->m_connectorOutput->parentItem();
m_wireOutputConnectorIdx = m_wireOutputPart->m_inputs.indexOf(wire->m_connectorOutput);
}
RemoveWire::~RemoveWire()
{
}
void RemoveWire::redo()
{
m_scene->m_logic->deleteWire(m_wire);
}
void RemoveWire::undo()
{
Connector* inputConnector = m_wireInputPart->m_outputs[m_wireInputConnectorIdx];
Connector* outputConnector = m_wireOutputPart->m_inputs[m_wireOutputConnectorIdx];
m_wire = m_scene->m_logic->createWire(inputConnector, outputConnector);
}

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UndoCommands/RemoveWire.h Normal file
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#ifndef REMOVEWIRE_H
#define REMOVEWIRE_H
#include <QUndoCommand>
class Scene;
class Wire;
class Part;
class RemoveWire : public QUndoCommand
{
public:
RemoveWire(Scene* scene, Wire* wire);
~RemoveWire();
void redo() override;
void undo() override;
private:
Scene* m_scene;
Wire* m_wire;
Part* m_wireInputPart;
int m_wireInputConnectorIdx;
Part* m_wireOutputPart;
int m_wireOutputConnectorIdx;
};
#endif // REMOVEWIRE_H